Mesmerised : An Artemis Fowl Fansite
Vanilla Butterflies » Mesmerised » Escape From Fowl Manor » Walkthrough

Gotten a bit stuck playing Escape From Fowl Manor? Follow our handy walkthrough and complete the game easily! But if you'd prefer general hints and tips, there's also the strategy guide.

Level 1

Jump onto the platform in the middle. Wait until Artemis is in the middle of his platform and moving left, then jump onto his platform to collect the first dragonfly. Quickly drop back onto the first platform, then jump onto the right platform to collect the second dragonfly. Jump onto the platform in the top right hand corner and move into the door to complete the level.
 

Level 2

Move over to near Butler's platform, but wait until he's moved off the screen before you jump up and grab the sparkle. Before he comes back, jump onto the platform on the left. Stand on the right hand edge of the platform (so that you won't hit the bomb) and jump onto the next platform when Artemis has moved off the screen. Jump onto the next platform and collect the dragonfly in the process. If you touch the chandelier, it will start glowing; this appears to do nothing. Jump onto the exit platform, then off it to the left to collect the final dragonfly. Now climb back up to the exit platform in the same way as before.
 

Level 3

Jump onto the left platform and from there jump onto the right platform. Wait until Butler has moved off the screen, then jump onto his platform and up onto the one above that. Move to the left edge of this platform to avoid the bomb, and jump onto the next. Wait until Artemis is moving left, jump onto his platform and grab the dragonfly, then quickly drop down to the platform below. Move left and into the door.
 

Level 4

First go to the right and stand below the acorn. Jump to collect it. Then go a bit further right and collect the dragonfly in the same way. Butler never moves beyond the bomb, so you don't need to worry about him. Now move back to the left. Line yourself up so that you're below the middle of the gap, then jump onto the first platform. Stand so that your both feet are just on edge of the platform, but not hanging off. Wait until Artemis is moving left off the screen, then jump onto his platform to collect the acorn. Again, stand with your feet at the edge of the platform, and jump onto the next platform. Jump onto the next platform - you can't jump high enough from here to hit the bomb. Balance with one foot off the platform and then jump across to the right. Walk to the edge of this platform and drop off it. Hold down right and you'll walk onto the next platform and collect the sparkle at the same time. Again, you need one foot on the flatform and one off in order to reach the next platform without hitting the bomb. make the jump and move to the exit.
 

Level 5

Get onto the first platform, and walk along to drop into the hole. Move to the right end of the hole, and wait until Butler has just moved out of the way to the right. Jump and grab the acorn. Follow Butler right and jump over him just before he starts to move back left again. Drop off the platform to the right and you'll start bouncing on a spring. Press left when you're on your way up and your head is roughly level with the platform. Stand with you feet at the edge of the platform and then jump over the gap. Drop onto the platform on the left. Wait until Artemis is moving left off the screen, then jump onto his platform to collect the dragonfly. Quickly jump onto the exit platform and go through the door.